Intellectual Property

This course focuses on the principles of intellectual property law in trademarks, copyrights, and patents including international conventions and the difference between ideas and expression of ideas, fair-use doctrine, trade secrets, and the notion of public domain.

Sports in Society

This course encourages students to discuss sports issues and analyze sports as a part of our society, ranging from youth leagues to professional sports. Examine the history of sports, its place in society, and its cultural links to race, gender, politics, economics, deviance, aggression, drug use, media, and social mobility.

Foundations of Data Science

Foundations of Data Science combines an introductory look into the fundamental skills and concepts of computer programming and inferential statistics with hands-on experience in analyzing datasets by using common tools within the industry. Additionally, the course investigates ethical issues surrounding Data Science, such as data privacy.

Supervised Making

Academic support, supervised making and supervised use of campus makerspaces. Students work on assignments given in other ¾«Ñ¡AV maker-related credit and non-credit courses. Instructor assists students with makerspace tools, equipment, materials, and methods.

Mobile Apps for Business

Overview of industry standard mobile apps and tools used to perform, transform, and manage business processes, services, operations, and functions. Topics include building an effective mobile business strategy, improving productivity, enhancing customer experience, promoting a business through mobile operations, and utilizing mobile apps for communications, productivity, planning, organizing, billing, payments, sales, marketing, and mobile e-business applications.